Lecture 6: The Social Function of Games

17hours ago 4 Views

MIT CMS.608 Game Design, Fall 2010
Instructors: Philip B. Tan, Jason Begy

View the complete course: https://ocw.mit.edu/courses/cms-608-game-design-fall-2010/
YouTube Playlist: https://www.youtube.com/playlist?list=PLUl4u3cNGP61_JVg12Ukxft03EJ7xxdbR

Today’s reading, by theorist Roger Caillois, examines the various interactions between players and spectators of games. Students then brainstorm ideas for their first team project: designing a card game for 2-4 players.

Related Resources:
Church, Doug. “Formal Abstract Design Tools.” Gamasutra, July 16, 1999.
Caillois, Roger. “The Social Function of Games.” Chapter 3 in Man, Play, and Games. Urbana, IL: University of Illinois Press, 2001. ISBN: 9780252070334.

License: Creative Commons BY-NC-SA
More information at https://ocw.mit.edu/terms
More courses at https://ocw.mit.edu
Support OCW at http://ow.ly/a1If50zVRlQ

We encourage constructive comments and discussion on OCW’s YouTube and other social media channels. Personal attacks, hate speech, trolling, and inappropriate comments are not allowed and may be removed. More details at https://ocw.mit.edu/comments.

Categories
Education
Leave a comment

Your email address will not be published. Required fields are marked *